LicenseManager

Comparison

Moonbase vs LicenseManager

A side-by-side look at Moonbase and LicenseManager: what each one does, which SDKs they ship, and what they cost at your volume.

We build LicenseManager. Prices and features come from each vendor's public pricing page and documentation, checked on 2026-10-25. Report an error.

LicenseManager

Our product

Licensing service

License keys for desktop apps, created from Stripe payments and validated with one request.

Free tier
Up to 100 active licenses
Paid plans from
€29 / month
Fee per sale
None
Billed on
Licenses active in the last 90 days

Best for: Indie developers and small teams selling desktop apps with Stripe, who want licensing without building a backend.

Moonbase

Merchant of record with license keys

A merchant of record with licensing, built for audio plugins and desktop software.

Free tier
No monthly fee, 5% + €1 per sale
Paid plans from
-
Fee per sale
5% + €1
Billed on
Sales only

Best for: Audio plugin makers (JUCE) and desktop developers who want a store and licensing from the EU.

Compare the cost

Monthly cost of Moonbase and LicenseManager for your sales, from their published prices.

That's €9,900 of sales per month.

  • Moonbase is 2.2x more expensive than LicenseManager: you'd save €355 per month with LicenseManager.

Per month, excluding VAT. Assumes one-time purchases and customers using your app for 4 months, with Stripe's fees for the tools that aren't a merchant of record.

What LicenseManager does differently

  • Lower price

    In every one of the 12 scenarios we computed, LicenseManager costs less than Moonbase. For example, with 10 licenses sold a month at €19 each: Moonbase is 2.9x more expensive than LicenseManager, a difference of €13.44 per month.

  • Stripe integration

    LicenseManager creates licenses from Stripe payments without code. Moonbase has no native Stripe integration. Each Stripe payment or subscription creates a license and emails the key.

  • A flat price

    Moonbase takes at least 5% + €1 per sale, LicenseManager takes none: your cost doesn't grow with your price.

  • SDK coverage

    For Electron, Tauri, Swift, Go, Python, Ruby, Java, and PHP, LicenseManager has an official SDK and Moonbase doesn't.

  • Free tier

    LicenseManager has a free plan with no fee on sales, up to 100 active licenses. Moonbase has no free tier without fees.

What Moonbase does well

  • Merchant of record

    Unlike LicenseManager, Moonbase is the merchant of record and handles sales tax and VAT.

  • More SDKs

    For JUCE, C++, and Rust, Moonbase has an official SDK and LicenseManager doesn't.

  • Built-in checkout

    Unlike LicenseManager, Moonbase includes a hosted checkout.

  • File hosting and downloads

    Unlike LicenseManager, Moonbase hosts your installers and downloads.

Features compared

"Not documented" means we couldn't find it in the vendor's public documentation.

FeatureLicenseManagerMoonbase
Offline validationThe app can check a license without reaching the vendor's servers, usually with a signed file or token.YesEd25519-signed tokens, checked offlineYesOffline activations, counted once per device
Machine activation limitsA license can be limited to a number of devices, enforced by the service.YesYes
TrialsTime-limited licenses to let users try the app.YesYes
Perpetual licensesLicenses that never expire.YesYes
Updates for a limited timeCustomers keep the versions released while their license was valid, after it ends.YesCustomers keep the last version released in their periodNot documented
Customer portalA page where customers find their keys and manage their devices on their own.YesCustomers find their keys, free machines, cancel for a refund and manage their subscriptionYesCustomers manage activations and downloads
Money back guaranteeCustomers cancel a license on their own during a set period: it stops working and their payment is refunded.YesSet in days on each offer, refunded through your Stripe accountNot documented
Subscription licensesLicenses that renew with each recurring payment and stop when the subscription ends, without code on your side.YesRecurring Stripe prices, valid while paid, every update includedYesRecurring price variations, with a grace period on failed payments
Stripe integrationLicenses are created from Stripe payments with no code on your side.YesEach Stripe payment or subscription creates a license and emails the keyNoPayments are processed by Moonbase
Merchant of recordThe vendor sells on your behalf and handles sales tax and VAT for you.NoYes
Built-in checkoutA hosted checkout page sold with the tool.NoUses your Stripe checkout or payment linksYes
AnalyticsDashboards of licenses, usage or revenue.YesActive machines, versions, platforms, revenue, MRR and churnNot documented
Test modeA separate environment or sandbox to build the integration.YesNot documented
Audit logA history of what happened to each license.YesEvents on every licenseNot documented
File hosting and downloadsThe vendor hosts your installers or packages.NoYes
Outgoing webhooksYour server is notified of license events.NoNot documented
Floating licensesA pool of seats shared by several machines, checked out and released.NoNot documented
Usage meteringLicenses that count consumption, like API credits.NoNo
SSO for your teamSign in to the dashboard with SAML or another identity provider.NoNot documented
Self-hostingRun the licensing server on your own infrastructure.NoNo
Open sourceThe service's source code is public.NoNo

SDKs compared

A licensing SDK runs in your app and validates for you. An API client is a typed wrapper of the REST API.

TechnologyLicenseManagerMoonbase
Electron@licenseman/electronLicensing SDKThrough Node.js SDK
JavaScriptTypeScript SDKAPI clientNode.js SDKLicensing SDK
PythonPython SDKAPI clientREST API
GoGo SDKAPI clientREST API
JavaJava SDKAPI clientREST API
C# (.NET)C# SDKAPI client.NET SDKLicensing SDK
PHPPHP SDKAPI clientREST API
RubyRuby SDKAPI clientREST API
C++REST APIC++ SDKLicensing SDK
RustREST APIRust SDKLicensing SDK
Swiftlicensemanager-swiftLicensing SDKREST API
JUCEREST APIJUCE moduleLicensing SDK
Tauritauri-plugin-licensemanagerLicensing SDKThrough Rust SDK
REST APIUsable from any languageYesWith an OpenAPI documentYes

Pricing plans

LicenseManager

PlanPer monthActive licenses (last 90 days)API requests / monthProducts
Free€010010,0003
Startup€291,000100,00010
Standard€995,0001,000,000Unlimited
CustomCustomUnlimitedUnlimited-
  • Every feature is on every plan, plans only differ by their limits.
  • No fee on sales: payments go to your own Stripe account.
  • Over a limit, a 7-day grace period starts and the app keeps working.

Moonbase

PlanPer monthFee per sale
Pay as you go€05% + €1
  • +1% for cards issued outside the EEA, +1.5% for PayPal, +1% for USD sales.
  • First 10,000 license validations per month free, then €5 per 10,000.
  • €5 per payout, €20 per chargeback.

Which one to choose

Choose LicenseManager for indie developers and small teams selling desktop apps with Stripe, who want licensing without building a backend. Moonbase suits audio plugin makers (JUCE) and desktop developers who want a store and licensing from the EU. In 12 of 12 price scenarios, LicenseManager costs less than Moonbase.

The main reasons to pick LicenseManager: lower price, Stripe integration, and a flat price.

See also

See if LicenseManager fits your app

The Free plan includes every feature, for up to 100 active licenses. No credit card needed.